I've finally finished my first background screen for the game I'm working on.
I'd appreciate any crit!

It's the ubiquitous adventure game bedroom, specifically, the room of a university student living on-campus.
I did the background originally from a scanned drawing, so it was very high resolution, but when I resized it down, it was difficult to avoid blurring. Do you guys know any good ways of preventing the blurring when resizing down?
I'd appreciate any crit!

It's the ubiquitous adventure game bedroom, specifically, the room of a university student living on-campus.
I did the background originally from a scanned drawing, so it was very high resolution, but when I resized it down, it was difficult to avoid blurring. Do you guys know any good ways of preventing the blurring when resizing down?
